Builder is a creational software design pattern, which allows constructing complex objects step by step. I'll show you how to implement it in Go.
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In this article, I'll show you everything you need to know about the net/http package in Go, to start quick prototyping your next API.
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In this article, I'll show you everything you need to know about the net/http package in Go, to start quick prototyping your next API.
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In this article, I'm going to talk about how to create custom errors in Go, allowing to wrap external errors and give them context about our domain.
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If you want to know how concurrency and parallelism is achieved in go, their particularities, and what tools does go provide, here is all you need.
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